I have played this on repeat for three times, so the viewers can take in the reactions of the postman. All the content in this video has been designed and animated by me. I consider everything I do as a test for now.
Tuesday, 16 April 2013
Don't Fear the Door (End scene storyboard)
Here is a short description of this storyboard:
The Doorknob stretches out to come face to face with a frightened postman and whispers 'boo'. The the postman runs down the street in a scared manner, leaving the doorknob laughing as he runs. Then suddenly a fly lands on the doorknob and he screams to the camera. (End scene)
Don't Fear the Door (Original shot)
I have here the orginal take on what could have happened in this camera shot with the doorknob. However, after some brainstorming with friends, I have found the previous test to be more fun to watch. (All animation is a work in progress and could be scheduled to change at any time)
Don't Fear the Door 'New Shot'
Here is a test for my Don't Fear the Door piece. I have a rough storyboard already digitally designed with simple shapes symbolising the characters and their actions. However, I have only visualised the end of the story so far. I am still unsure how to begin it.
Don't Fear the Door (still images)
These two represent two possible story paths for my Don't Fear the Door cartoon I am currently developing. The basic story for this piece is as follows:
The Postman like every day except a Sunday comes and delivers post to their estates. But what the postman doesn't realise is that this house is protecting soe vauable things inside, and so the doorknob acts as a guardian. So it tries to scare away the postman and in the end is successful. Then a fly lands on the doorknobs nose and screams. The door might act all fierce and powerful to outsiders, but in the end it is just as scared as everyone else.
Weapons Testing part 3
I plan on having the bullet shot where you see nothing but the ground stretch for a few more frames than just 2. I want to give the impression that the tank isn't shooting from 5 metres away but 50.
Weapons Testing part 2
I have tried as hard as I can to think outside the box as much as possible to make this funny. The story for Weapon's Testing is as follows:
The Army is testing their latest Tank to see how powerful it is. The Tank shows great destruction to such objects as a wooden wall, a brick house etc. Then to finish the final test, it fires at a soldier to see how damaging it can be. I may be wording the story wrong but, in the end - the Tank may take out soulless objects, but when it goes against a soldier, then it is useless. Basically 'HUMANS' are better and stronger in spirit than machines. I class everything as a work in progress.
Weapons Testing
This is the first real project I have begun working on since my time in university. I am enjoying every moment of this piece. I can't wait for it to be complete. As of today, this would be my fifth day working on this project. I know some of the drawings may be missing a few objects, but they'll be filled in soon. I'm focusing on the animation for now.
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